Zulu Response
在祖鲁语回应中,无论是作为英国军人或祖鲁族战士在模拟战术游戏中的第一人称,单人,4人合作或8人多人。这款游戏是基于1879年非洲盎格鲁战争的真实故事,每个玩家都有一队智能人工智..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 动作
- 平台:
- Steam
- 评分:
- 发布日期:
- 2017-06-12
- 价格:
- ¥99.0
- 开发者:
- Web Interactive Solutions
Zulu Response游戏截图
Zulu Response游戏简介
In Zulu Response play either as a British soldier or Zulu warrior in first person in a simulated tactical game for singleplayer, 4 person co-op or 8 person mulitplayer.
The game is based off true stories from the African Anglo Zulu wars of 1879 where each player has a squad of intelligent AI plus reserves at their command.
Command a Squad of AI
There are different classes of player with each having a unique squad of Zulu or British AI to command. The AI can be commanded as a whole unit, smaller groups or individually.
The size of a squad and number of reserves depend on the player class and whether they are Zulu or British.
The player can:
- assign rally point destinations, generic target areas or have AI follow you
- command the British AI to form up in battle lines of standing and crouched
- assign British AI target locations and order them to fire on command
- Command each line of AI to fire at once or alternate between standing and crouched soldiers to create a constant hail of bullets
Configurable Options
There are many configurable game options which make each game unique. Adjust realism settings for weapons, AI skill, environment, movement and tiredness during battle:
- Tiredness impacting player movement
- Weapons and melee effectiveness, adjust for each player and AI class
- Adjust levels that impact AI tiredness in battle
- Update the speed and frequency that AI move, fight and detect a target
- Adjust Zulu speed and movement based on health
- Command distance: will AI only respond to orders if in hearing range
- Select game objectives like walls to breach, target spawn areas and numbers to escape
- Game timer
- Choose to have weapons smoke linger on the battlefield and create an eerie smoky battlefield
- Iron sight or cross hair
- Re-spawn or have it hardcore and realistic where player death ends game
- Options for AI quick recognition: choose none, name or have symbol tags appear above AI in your squad
- Reload: auto or player initiates
- Spear impalement
- Soldier cowardice: set a level that impacts desertion and AI morale in battle
- Frequency of player requested Zulu charges
- Percentage of Zulus that form an Impi charge
- Number of reserves for a player
- Choose an in game marker cursor
Medals and Rewards
Earn medals (British) or rewards (zulu) in game. Your AI will respect a commander who has earned medals and rewards and will fight harder or trade them in whilst in game for a benefit.
Realistic Maps
The maps are realistic and based on the actual battlefields of 1879. They have been scaled to the real world and based off satellite images, old drawings and maps from the period.
Relive the Battles
We’ve based our maps and gameplay off the actual battles or flash points from the war.
中文翻译
在祖鲁语回应中,无论是作为英国军人或祖鲁族战士在模拟战术游戏中的第一人称,单人,4人合作或8人多人。
这款游戏是基于1879年非洲盎格鲁战争的真实故事,每个玩家都有一队智能人工智能和预备队在他们的指挥。
指挥人工智能小分队
有不同级别的球员,每个人都有一个独特的祖鲁族或英国AI阵容来指挥。人工智能可以作为一个整体单元、较小的群体或单独指挥。
阵容的大小和预备队的数量取决于球员级别以及他们是祖鲁族还是英国人。
玩家可以:
- 分配拉力点目的地、通用目标区域或让人工智能跟随您
- 指挥英国人工智能组织在站立和蹲守的战线中形成
- 分配英国人工智能目标位置,并命令他们按命令开火
- 命令人工智能的每一行立即开火或在站立和蹲伏的士兵之间交替,以制造不断的枪弹冰雹
可配置选项
有许多可配置的游戏选项,使每个游戏都是独一无二的。调整现实主义设置武器,人工智能技能,环境,运动和疲劳在战斗中:
- 疲劳冲击球员运动
- 武器和近战有效性,为每个玩家和AI类调整
- 调整在战斗中影响AI疲劳的级别
- 更新AI移动、战斗和检测目标的速度和频率
- 根据健康状况调整祖鲁速度和运动
- 命令距离: 只有在听力范围内,AI才会响应命令
- 选择游戏目标,如墙壁突破,目标产卵区域和数字逃脱
- 游戏计时器
- 选择让武器烟雾在战场上挥之不去,创造一个令人毛骨悚然的烟雾战场
- 铁视线或交叉头发
- 重新生成或让它成为硬核和现实的玩家死亡结束游戏
- 人工智能快速识别选项: 选择无,姓名或有符号标签出现在您的团队的AI上方
- 重新加载: 自动或玩家启动
- Spear刺穿
- 士兵懦弱: 在战斗中设定一个影响叛逃和人工智能士气的水平
- 球员要求祖鲁语收费的频率
- 形成Impi冲量的祖鲁斯的百分比
- 球员的储备数量
- 选择一个在游戏中的标记光标
奖章和奖励
在游戏中获得奖牌 (英国) 或奖励 (zulu)。你的AI将尊重获得奖牌和奖励的指挥官,并将更努力地战斗或在游戏中交易他们以获得利益。
现实地图
地图逼真,并基于1879年的实际战场。它们已经被缩放到现实世界,并基于该时期的卫星图像、旧图纸和地图。
重温抗战
我们已经根据我们的地图和游戏从战争的实际战斗或闪点。