Fracture the Flag
旗帜断裂不是RTS通常的超级点击节。它对该类型的反应较慢。减轻快速反应不会赢得比赛,但放置良好的建筑和精心选择的升级可能会做到这一点!建立你的经济,分散你的控制然后把你的对手打..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 独立
- 平台:
- Steam
- 评分:
- 发布日期:
- 2016-12-07
- 价格:
- ¥39.0
- 开发者:
- One Wheel Studio
Fracture the Flag游戏截图
Fracture the Flag游戏简介
Fracture the Flag is not the usual hyper-click-fest of an RTS… Its a slower take on the genre. Lightening fast reflexes won’t win the game but well placed buildings and well chosen upgrades just might do the trick! Build your economy, spread your control and then… smash the crud out of you opponent!
Fracture the Flag is a PvP oriented RTS, but has a growing single player set of features. The primary goal is to expand your territory and conquer your opponent’s. Do this by planting flags to add to your area of control or taking out an opponents flag and erasing their influence, not to mention their buildings. Some territory is rich in resources other has tactical and strategic value.
Or you could just peacefully use the nearby trees for target practice… Can’t promise that’s a winning strategy, but all to their own!
Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player’s economy and you’ve got them by the tender bits.
A Few More Details
Each battle starts with a clean slate. All units, structures and weapons can be upgraded from a base level giving no in game advantage to more experienced players – other than of course their personal experience.
The early part of each game will be based around resource collection in order to build more weapons, add more workers and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units. Siege weapons will become more accurate and more powerful with upgrades allowing longer range bombardments. Workers will move faster allowing quicker bomb delivery and faster resource collection. Upgrade also also access to more buildings and military units.
As players’ territory expands the conflict will begin…
Flags? What’s the Deal?
Flags are the mechanism by which a player controls land. A player may only build and place units within territory that they currently control. Need to add a mine? Better plant a flag. Want to be able to place siege weapons on top of a hill? Better plant a flag! Need another upgrade faster? Yeah, you better plant another flag.
If a flag is destroyed any buildings left without a flag nearby will burn to the ground. Flags can be destroyed by bombs or by siege weapons.
Workers
Workers take on many roles. There are no specialized NPCs. The worker that loads the catapults will just as happily deliver a bomb to the gates of you foe or gather lumber from the local forest. Each role is largely based around one or more buildings.
Buildings:
- Warehouse – the Center and Hub Of the Economy
- Construction Yard – Builds Siege Weapons
- Ammo Depot – stores Supplies For Siege Weapons
- Bomb Depot – Creates and store Bombs
- Lumber Mill – processes collected trees into usable wood
- Mine – supplies minerals
- Quarry – supplies stone
- Fire trap – explosive defense
- Plague trap – slow acting but long last defense
Multiplayer
Players will be able to use a matchmaking service to connect with other players around the world – a broadband connection is required for multiplayer. Global leader-boards will track players progress and ranking.
中文翻译
旗帜断裂不是RTS通常的超级点击节。它对该类型的反应较慢。减轻快速反应不会赢得比赛,但放置良好的建筑和精心选择的升级可能会做到这一点!建立你的经济,分散你的控制然后…把你的对手打碎!
Flag是一个面向PvP的RTS,但有一个不断增长的单人游戏功能集。首要目标是扩大你的领土,征服你的对手。通过插上旗帜来增加你的控制区域,或者拿出一个对手的旗帜,抹去他们的影响,更不用说他们的建筑了。一些领土资源丰富其他具有战术和战略价值。
或者你可以和平地使用附近的树木进行目标练习…不能承诺这是一个胜利的策略,但都是为了他们自己!
使用攻城武器和手持炸弹摧毁对手的墙壁,旗帜,也许最重要的是他们的经济。停止一个球员的经济,你就会得到他们的温柔。
更多细节
每一场战斗都以一片干净的石板开始。所有的单位,结构和武器都可以从一个基地级别升级,给更有经验的玩家-当然,除了他们的个人经验之外。
每个游戏的早期部分将基于资源收集,以便建立更多的武器,添加更多的工人和植物旗帜来扩展。资源也用于提升所有游戏单位的有效性。攻城武器将变得更准确,更强大的升级允许更长的射程轰炸。工人将更快地移动,允许更快的炸弹交付和更快的资源收集。升级还可以进入更多的建筑物和军事单位。
随着玩家的领土扩大,冲突将开始。
旗帜?交易是什么?
旗帜是玩家控制土地的机制。玩家只能在他们目前控制的领土内建造和放置单位。需要加个地雷?最好插上一面旗帜。想要能够在山顶上放置攻城武器吗?最好插旗!还需要更快的再升级?是啊,你最好再种一种旗子。
如果旗帜被摧毁,附近留下任何没有旗帜的建筑物都会被烧毁。旗帜可以被炸弹或攻城武器摧毁。
工人
工人承担了许多角色。没有专门的NPC。装上弹射器的工人会快乐地把炸弹送到你们敌人的大门上,或者从当地森林收集木材。每个角色在很大程度上基于一个或多个建筑物。
建筑物:
- 仓库-经济的中心和中心
- 建造场-建造攻城武器
- 弹药库-储存攻城武器用品
- 炸弹库-制造和储存炸弹
- 木材厂-将收集的树木加工成可用的木材
- 矿山-供应矿物
- 采石场-供应石
- 火陷阱-爆炸防御
- 瘟疫陷阱-行动缓慢但最后防御
多人游戏
玩家将能够使用配对服务与世界各地的其他玩家连接-多人游戏需要宽带连接。全球领导者-董事会将跟踪球员的进步和排名。