注意,本评测可能含有剧透信息,请谨慎阅读。 通关时间:5小时21分30秒,总步数:24800(对你没有看错,是两万四千八百整)。 如果说10分是满分的话,解谜方面我给9分:说它有点像推箱子,可是机制又大有不同,利用地形或特殊的功能方块改变物体的形状,十分简单易懂,大部分题目难度不是很高,少量题目需要仔细思考,极少题目需要计算(应该说是一道题目),最后有两道题目(世界6)困住我很长时间,不过最后还是解决了;美工方面我给9.5分:游戏界面是简洁的风格,是我喜欢的类型,每个世界的背景音乐也配合地比较得体;剧情方面我给8.5分:游戏本身没有太多剧情可言,一共有6个世界,每个世界有8-17个谜题不等,每个世界中还有一些特殊的机制,关卡设计循序渐进,虽然最后的世界6有些题目看似简单,实际操作起来比较复杂。 总的来说,这款游戏的设计风格和解谜设计别具一格,具有一定的创意,不算高的价格,值得一试。 ———————————————————————————————— Note that this review may contain spoiled information. Please read it carefully. Customs clearance time: 5 hours, 21 minutes, 30 sec, total steps: 24800. If 10 points is a full score, I give 9 points in solving puzzles: it is a little like pushing a box, but the mechanism is quite different. Using terrain or special function blocks to change the shape of objects is very simple and easy to understand. Most of the puzzles are not very difficult, a few puzzles need careful consideration, and very few puzzles need to be calculated (should be one puzzle). There are two puzzles (World 6) that I have been stuck with for a long time, but they were solved in the end. I give 9.5 points for the artistic aspect: the style of interface of the game is simple, which is my favorite type, and the background music of each world is appropriate to their theme; I give 8.5 points for the plot: the game has little plot. There are six worlds, each with about 10 puzzles. And there are some special mechanisms in each world. The design of the checkpoint is gradual, although some of the puzzles in last world seem simple but complicated in practice. Generally speaking, the game's style and puzzle-solving design are unique, with a certain creativity and low price, it worth a try.