You’re surrounded, outnumbered and have to use any weapon you can get your hands on to dismantle your opponents in a flurry of kung fu. That’s the essence of OFDP2, the world’s fastest brawler. It features the original OFDP’s unique two-button mechanics which we’ve spent the last five years perfecting. Speed and precision are key in this whirlwind fighting frenzy, as players maintain control over the 26 different unlockable skills, frenetic gameplay, and classic kung fu-inspired animations.
ATTACK LEFT or ATTACK RIGHT
We want to show that a fighting game can be complex without cumbersome button combinations. Once players complete the tutorial levels and learn the basics, they’ll see that this is the most intense two-button game ever made.
With 1000 different animations available, literally, anything is possible—particularly when players unlock each of the 26 available skills. Having these skills available simultaneously is a major design challenge that encompasses the core of what OFDP2 is trying to achieve. Seeing the game with all 26 skills is a spectacle unique to OFDP2.
We built this game as a palette cleanser between other games in your library. It was designed to deliver a quick hit of adrenalin as fast as possible.
You can’t get a feel for the gameplay from watching videos. The flow of combat is something we spent years tweaking. It’s what makes OFDP2 unique. Only by playing it will this become clear. That’s why it’s important to us that you TRY THE DEMO out before you consider purchasing this game.
*You can turn the announcer on or off in the options.
*64 bit operating systems only.
*Windows 7 might have issues playing the few video files in the game.
Check out our new game Nobody Saves the World! Coming 2021:https://store.steampowered.com/app/1432050////A classic adventure from the creators of Guacamelee!Tales from Space: Mutan..
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有中文,非常好玩,用碎片时间就可以玩的非常尽兴 音乐很棒但大部分歌曲在平台无法找到,可以出音乐包DLC吗,我愿意购买 Music is great, but most of the songs can not be found on the platform. Can I get the music package DLC? I'd like to buy it.
一代二代都入了,发现总有人嚷着4399,那我就说说目前发现的进步之处,界面更华丽之类的就不说了。 一、判定变松了,一代明显有个收招的延迟,二代打完左边立刻可以打右边,甚至输入快了会产生同时攻击两个方向的效果(效果不是背景出现英灵的那种)不过这样带来的后果就是明显感觉难度降低了。 二、特技更强悍了,一代是计数出特技,二代是cd时间,但是出现条件似乎有限制,更像是随机。有些特技能看出真人快打终结技的影子,断骨爆头挖心......只要出了特技就带来开无双三杀、四杀、大杀特杀的感觉,一代超过200人感觉要打很久,手很累,二代感觉时间过得很快,再加上可以调节速度,只要手指跟得上,《功夫》中满天飞人的情景随处可见,打完之后意犹未尽,真想大喊一声:还!有!谁! 三、伪3d效果很赞,明显能看出手脚横向动作的时候是有Z轴的,还可以加个眼睛、头发、手臂、阴影的颜色,感觉下一代就可以换皮肤了,为什么说是伪3d呢,拿武器的手还是跟着方向在变。 四、也有不太满意的地方,居然取消了流派设定,开场很多动作换成了踢打术、跆拳道的效果,可能这样对老外来说受众更广泛,但是作为中国武侠迷就很不爽了,虎拳还有,醉拳没了,虎鹤双形更是想都不要想了,强烈要求加入流派的自由选择。 五、发现了再补充。 Suggestions to developers: 1. we can change the shape or skin of protagonist. 2. Join the genre of choice, free to choose tiger boxing, drunk boxing or Gracie Jujitsu or something. 3. The ability to choose not to pick up certain weapons, such as pistols, flying knives, etc., these weapons destroys the magnificent chain of fight. 4. Sorry, my English is not good, This is machine translation.