Cossacks II: Battle for Europe
让战斗开始吧!哥萨克II: 欧洲之战附加继续着著名的哥萨克II: 拿破仑战争游戏。它描绘了拿破仑战争相当短暂的历史性时期。拿破仑战争永远改变了欧洲,导致帝国的形成,并结束了小国..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 策略
- 平台:
- Steam
- 评分:
- 发布日期:
- 2011-08-26
- 价格:
- ¥7.00
- 开发者:
- GSC Game World
Cossacks II游戏截图
Cossacks II游戏简介
Let the battle begin! The Cossacks II: Battle for Europe add-on continues the renowned Cossacks II:Napoleonic Wars game. It depicts the rather short historic period of the Napoleonic wars. The Napoleon wars changed Europe forever, leading to the formation of empires and putting an end to almost one thousand years of constant strife between small states. The game provides mass-scale battles between thousands-strong armies of the nations involved in conflicts during this period. The theatres of operation introduce France, Britain, Austria, Russia, Prussia, Egypt, and three nations not represented in the original game – Spain, the Grand Duchy of Warsaw (Poland), and the Confederation of the Rhine.
The Cossacks II: Battle for Europe reconstructs in detail the soldiers’ uniforms weapons and architecture of each nation. Each nation’s army has its unique units and possibilities. The game includes over 180 units 190 buildings and 1200 flora and fauna elements. When developing the combat system the peculiarities of early 19th century warring were taken into account as was the value of formations provisions and troop morale. Tactical tricks utilized by military commanders of the time are fully reflected in the game. An "honest" system of bullet and cannonball ballistics based on physics is an innovative addition to the Cossacks engine. Other engine features include 3-dimensional landscaping which creates realistic-looking scenery and towns and impacts combat tactics. For example the firing range of a subdivision of soldiers or a cannon positioned at the top of a hill is greater than the firing range of a unitstationed on flat terrain.
Key features:
- Control the French, Russians, Austrians, Britons, Prussians, or Egyptians — master new weapons and tactics during a time that redefined the meaning of modern warfare.
- Fight through historically inspired battles of the 19th century, with massive armies colliding in different types of terrain and weather.
- Battles on real historical scale with tens of thausands of units on one map.
- Realistic Troop Morale System – Well-fed troops live longer and grow in experience to become valuable battlefield assets, while fierce and overwhelming opponents, or marching long distances will cause morale to drop
- Enhanced diplomacy tools help you create treaties that give you the advantages
中文翻译
让战斗开始吧!哥萨克II: 欧洲之战附加继续着著名的哥萨克II: 拿破仑战争游戏。它描绘了拿破仑战争相当短暂的历史性时期。拿破仑战争永远改变了欧洲,导致帝国的形成,并结束了小国之间近1,000年的持续争斗。游戏提供了在此期间参与冲突的各国数千人强大的军队之间的大规模战斗。运营的剧院引入了法国、英国、奥地利、俄罗斯、普鲁士、埃及和三个原本游戏中没有代表的国家 — 西班牙、华沙大公国 (波兰) 和莱茵河邦联。
哥萨克II: 欧洲之战详细重建了每个国家的士兵制服武器和建筑。每个国家的军队都有其独特的单位和可能性。游戏包括超过180单位190建筑物和1200动植物元素。在开发作战系统时,考虑到19世纪初交战的特殊性,就像编队规定和部队士气的价值一样。当时的军事指挥官使用的战术技巧在游戏中得到了充分的体现。基于物理学的子弹和炮弹弹道的 “诚实” 系统是哥萨克引擎的创新补充。其他引擎功能包括三维景观,它创造了逼真的风景和城镇,并影响战斗战术。例如,位于山丘顶部的士兵或大炮的射程大于驻扎在平坦地形上的单位的射程。
主要特点:
- 控制法国人、俄罗斯人、奥地利人、英国人、普鲁士人或埃及人 — 在重新定义现代战争含义的时期掌握新的武器和战术。
- 通过19世纪受历史启发的战斗,大规模的军队在不同类型的地形和天气中发生碰撞。
- 在一张地图上与数十个瑟豪斯的单位在真实历史规模的战斗。
- 现实的部队士气体系-吃得好的部队寿命更长,经验增长成为宝贵的战场资产,而激烈和压倒性的对手,或长途行军会导致士气下降
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