Odyssey – The Story of Science
奥德赛是一个独特的科学冒险游戏,你需要在一组岛屿上导航,寻找一个13岁的女孩凯和她的家人被困,等待救援。游戏有一个明确的目的,是教授从古希腊人到伽利略的天文学和力学。它通过让玩..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 独立
- 平台:
- Steam
- 评分:
- 发布日期:
- 2017-04-19
- 价格:
- ¥19.8
- 开发者:
- The Young Socratics
Odyssey游戏截图
Odyssey游戏简介
Odyssey is a unique science adventure game where you need to navigate across a group of islands in search of a 13-year old girl Kai and her family trapped and waiting to be rescued. The game has an explicit purpose of teaching astronomy and mechanics from the ancient Greeks to Galileo. It does so by taking the player through an intellectual journey as the player is physically navigating through the islands. Gaming is seamlessly integrated with a historical approach to science and storytelling, through Kai’s in-game journal from which the player learns the story and the science content, which are needed to solve the puzzles. Players can expect a significant amount of reading. The game is aligned to the Next Generation Science Standards and is ideal for middle school and high school students and for adults who like to read about science.
"Imaginative and compelling" — Noam Chomsky, Professor Emeritus of Linguistics and Philosophy, MIT
"An extraordinary step for science education" — Bryan Brown, Associate Professor of Science Education, Stanford University.
"An innovative historical approach to teaching science" — Jonathan Osborne, Professor of Science Education, Stanford University
"A wonderful 21st century meld of ideas" — David Mumford, Fields Medalist, National Medal of Science Winner and Professor Emeritus at Brown and Harvard Universities
Details:
Drawn to one of the remote and uninhabited Wretched islands (in the Caribbean) by the distress call of 13- year old Kai, you find that all across the islands are barricades set up by her family, who are expecting a small group of unscrupulous sailors (pirates) to return to haunt them on the islands. At the same time, the family wants to allow rescuers to reach them. So while they expect the barricades to keep away the pirates at least for some time, they hope that a rescuer would be able to get through, with the help of clues planted by Kai inside fragments of text that the player would find scattered across the islands.
These fragments are pages from her journal that she wrote during her stay on the uninhabited islands, while her archaeologist Dad worked hard to excavate valuable Carib artifacts from the islands. She not only recorded the events that happened in her journal, but also her intellectual journey across 2000 years of astronomy and physics through Socratic dialogues with Dad, and her own observations and experiments guided by those conversations. She and her brother Sid also build a number of physical models as she debates, critiques and argues for her point of view with Dad. All of that is recorded in her journal.
But after a few unpleasant encounters with some nosy sailors, the last of which leaves the family stranded on the islands with their boat and radio smashed, and only a few days of time given to them to turn in all the valuable artifacts (including treasure) that the sailors believe Dad has found, they decide to plant barricades all over the islands to buy some time, since Dad’s graduate students are expected to arrive within a month. To leave them clues about how to solve the puzzles, Kai tears up her journal and plants fragments all over the islands, so that the fragment in each place has clues relevant to the puzzle at that place.
The puzzles are arranged in a sequence that mirrors the chronological progression of ideas in astronomy and mechanics. So the player would be learning the history of astronomy and mechanics in a systematic sequence as he/she navigates through the islands.
The first game which is being released in Early Access covers Chapters 1-3 of the adventure.
Chapter 1 covers the origins of science, and the shift from the flat earth of the Pre-socratics to the spherical earth and physics of Aristotle.
Chapter 2 covers the shift from the geocentric universe of Ptolemy to the heliocentric universe of Copernicus and Galileo.
Chapter 3 covers the tussle between Galileo and the followers of Aristotle on free fall motion.
The third chapter ends midway through Galileo’s physics and we plan to continue the story in a sequel game, which would cover the following chapters:
Chapter 4 would cover the mathematics of uniformly accelerated motion as developed by Galileo (1D kinematics).
Chapter 5 would cover Galileo’s ideas about inertia and the mathematics of projectile motion (2D kinematics) .
Chapter 6 would complete the birth of a new physics with the construction of the three Laws of Motion and Universal Gravitation by Newton.
Meant for ages 11+.
中文翻译
奥德赛是一个独特的科学冒险游戏,你需要在一组岛屿上导航,寻找一个13岁的女孩凯和她的家人被困,等待救援。游戏有一个明确的目的,是教授从古希腊人到伽利略的天文学和力学。它通过让玩家经历一次智力之旅,因为玩家在岛屿上物理导航。游戏与科学和讲故事的历史方法无缝结合,通过Kai的游戏内日志,玩家从中学习故事和科学内容,这是解决难题所需的科学内容。玩家可以期待大量的阅读。该游戏与下一代科学标准一致,是中学和高中生以及喜欢阅读科学知识的成年人的理想选择。
“想象力和引人入胜” — 麻省理工学院语言学和哲学名誉教授诺姆 · 乔姆斯基
“科学教育的非凡一步” — 斯坦福大学科学教育副教授布莱恩 · 布朗。
“一种创新的历史方法来教授科学” — 乔纳森 · 奥斯本,斯坦福大学科学教育学教授
“一个美妙的2第1世纪思想融合” — 大卫 · 蒙福德,菲尔兹奖获得者,布朗和哈佛大学的国家科学奖章获得者和荣誉教授
详细信息:
被13岁的凯的求救电话吸引到 (加勒比海地区) 一个偏远而无人居住的令人讨厌的岛屿 (加勒比海地区),你会发现,整个岛屿的所有地方都是她的家人设置的路障,他们期待着一小群无良的水手 (海盗) 回到岛上困扰他们。同时,这家人希望让救援人员接触到他们。因此,虽然他们希望路障至少在一段时间内远离海盗,但他们希望救援人员能够通过Kai在玩家发现的文字片段中散布在岛屿上的文字片段中发现的线索的帮助下。
这些碎片是她在无人居住的岛屿上写下的日记中的一页,而她的考古学家爸爸则努力从岛上挖掘出宝贵的加勒比文物。她不仅记录了她的日记中发生的事件,还记录了她通过苏格拉底对话与爸爸的对话,以及她自己的观察和实验在这些对话的指导下进行了2000年的天文和物理学。她和她的哥哥希德还建立了一些身体模型,因为她与爸爸辩论、批评和争论她的观点。所有这些都记录在她的日记里。
但在与一些爱管闲事的水手发生了几次不愉快的遭遇后,最后一次让这家人被困在岛上,他们的船和无线电被砸坏了,只有几天时间给他们交出水手们认为爸爸找到的所有有价值的文物 (包括宝藏),他们决定在整个岛屿上设置路障,以争取一些时间,因为爸爸的研究生预计将在一个月内到达。为了给他们留下关于如何解决谜题的线索,凯撕开了她的日记和植物碎片遍布岛屿的碎片,这样每个地方的碎片都有与那个地方的谜题相关的线索。
这些谜题排列在一个序列中,反映了天文学和力学中思想的时间顺序。因此,当玩家在岛屿航行时,他/她将以系统的顺序学习天文学和力学的历史。
在早期访问中发布的第一款游戏涵盖了冒险的第1-3章。
第一章涵盖了科学的起源,以及从前苏克拉论的平地地球转向亚里士多德的球形地球和物理学。
第二章涵盖了从托勒密的地心宇宙到哥白尼和伽利略的日心说宇宙的转移。
第三章介绍了伽利略与亚里士多德的追随者之间关于自由落体运动的争斗。
第三章在伽利略物理学的中途结束,我们计划在续集游戏中继续这个故事,它将涵盖以下章节:
第4章将涵盖伽利略 (1D运动学) 开发的一致加速运动的数学。
第5章将涵盖伽利略关于惯性和弹丸运动数学 (2D运动学) 的思想。
第6章将由牛顿对运动三大定律和万有引力的构造,完成一个新物理学的诞生。
适用于11岁。